Receiving data from a Flash movie: – Enter some text in the Flash movie’s Data field, then press Receive Data. The data from the Flash movie is then transferred to the html form.
Tag Archives: action script
Flash AS2 XML to Array
var xmlDoc:XML = new XML(); System.useCodepage = true; xmlDoc.ignoreWhite = true; xmlDoc.onLoad = function(ok:Boolean) { if (ok) { doMenu(this); } else { trace(“XML did not load”); } }; xmlDoc.load(“myImages.xml”); function doMenu(xml:XML) { var num:Number = xml.firstChild.childNodes.length; pics = new Array(); for (var i = 0; i < num; i++) { pics[i] = xml.firstChild.childNodes[i].attributes.image; } trace(pics); …
Tweener and “256 levels of recursion were exceeded in one action list”
Tweeners’ great, but I came across one little problem the other day: when I tried to remove an externally loaded swf from the stage while it was mid-animation, Tweener could bring the whole Flash movie to a halt with the error ‘256 levels of recursion were exceeded in one action list’. Obviously that’s bad – …
Continue reading “Tweener and “256 levels of recursion were exceeded in one action list””
Preloading External Images in Flash Using the MovieClipLoader Class
Preloading External Images in Flash Using the MovieClipLoader Class The MovieClipLoader class is an ActionScript tool for loading external content such as images and Flash movies into another Flash movie. Other ways for doing this same thing is the Loader Component and the old .loadMovie() method. The MovieClipLoader class is better than those other two …
Continue reading “Preloading External Images in Flash Using the MovieClipLoader Class”
AS2 tween – tweener how to intercept when the tween is finished
Sometimes, it is needed to know when the tween animation that we have applied to a MovieClip is finished. This way, we can call other functions and carry out other codes in our Flash project. To intercept the event that is initiated by Tweener at the end of the animation, we need to pass a …
Continue reading “AS2 tween – tweener how to intercept when the tween is finished”
fscommand(“quit”) in AS3
function clickHandler(event:MouseEvent):void { fscommand(“quit”); }